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PUBMED FOR HANDHELDS

Journal Abstract Search


324 related items for PubMed ID: 15382695

  • 1. Interactive stereoscopic rendering of volumetric environments.
    Wan M, Zhang N, Qu H, Kaufman AE.
    IEEE Trans Vis Comput Graph; 2004; 10(1):15-28. PubMed ID: 15382695
    [Abstract] [Full Text] [Related]

  • 2. VLOD: high-fidelity walkthrough of large virtual environments.
    Chhugani J, Purnomo B, Krishnan S, Cohen J, Venkatasubramanian S, Johnson DS, Kumar S, Society C.
    IEEE Trans Vis Comput Graph; 2005; 11(1):35-47. PubMed ID: 15631127
    [Abstract] [Full Text] [Related]

  • 3. A new technique for rendering complex portals.
    Lowe N, Datta A.
    IEEE Trans Vis Comput Graph; 2005; 11(1):81-90. PubMed ID: 15631131
    [Abstract] [Full Text] [Related]

  • 4. Stereoscopic video synthesis from a monocular video.
    Zhang G, Hua W, Qin X, Wong TT, Bao H.
    IEEE Trans Vis Comput Graph; 2007; 13(4):686-96. PubMed ID: 17495329
    [Abstract] [Full Text] [Related]

  • 5. Correcting interperspective aliasing in autostereoscopic displays.
    Moller CN, Travis AR.
    IEEE Trans Vis Comput Graph; 2005; 11(2):228-36. PubMed ID: 15747645
    [Abstract] [Full Text] [Related]

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  • 7. An improved vertex caching scheme for 3D mesh rendering.
    Lin G, Yu TP.
    IEEE Trans Vis Comput Graph; 2006; 12(4):640-8. PubMed ID: 16805270
    [Abstract] [Full Text] [Related]

  • 8. Binary-space-partitioned images for resolving image-based visibility.
    Fu CW, Wong TT, Tong WS, Tang CK, Hanson AJ.
    IEEE Trans Vis Comput Graph; 2004; 10(1):58-71. PubMed ID: 15382698
    [Abstract] [Full Text] [Related]

  • 9. Incremental penetration depth estimation between convex polytopes using dual-space expansion.
    Kim YJ, Lin MC, Manocha D.
    IEEE Trans Vis Comput Graph; 2004; 10(2):152-63. PubMed ID: 15384640
    [Abstract] [Full Text] [Related]

  • 10. Equalizer: a scalable parallel rendering framework.
    Eilemann S, Makhinya M, Pajarola R.
    IEEE Trans Vis Comput Graph; 2009; 15(3):436-52. PubMed ID: 19282550
    [Abstract] [Full Text] [Related]

  • 11. Interactive level-of-detail selection using image-based quality metric for large volume visualization.
    Wang C, Garcia A, Shen HW.
    IEEE Trans Vis Comput Graph; 2007; 13(1):122-34. PubMed ID: 17093341
    [Abstract] [Full Text] [Related]

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  • 13. Topological segmentation in three-dimensional vector fields.
    Mahrous K, Bennett J, Scheuermann G, Hamann B, Joy KI.
    IEEE Trans Vis Comput Graph; 2004; 10(2):198-205. PubMed ID: 15384644
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  • 15. Isosurface construction in any dimension using Convex Hulls.
    Bhaniramka P, Wenger R, Crawfis R.
    IEEE Trans Vis Comput Graph; 2004; 10(2):130-41. PubMed ID: 15384638
    [Abstract] [Full Text] [Related]

  • 16. Synthesis and rendering of bidirectional texture functions on arbitrary surfaces.
    Liu X, Hu Y, Zhang J, Tong X, Guo B, Shum HY.
    IEEE Trans Vis Comput Graph; 2004; 10(3):278-89. PubMed ID: 18579959
    [Abstract] [Full Text] [Related]

  • 17. Rendering deformable surface reflectance fields.
    Weyrich T, Pfister H, Gross M.
    IEEE Trans Vis Comput Graph; 2005; 11(1):48-58. PubMed ID: 15631128
    [Abstract] [Full Text] [Related]

  • 18. TORNADO: omnistereo video imaging with rotating optics.
    Tanaka K, Tachi S.
    IEEE Trans Vis Comput Graph; 2005; 11(6):614-25. PubMed ID: 16270855
    [Abstract] [Full Text] [Related]

  • 19. A method to generate soft shadows using a layered depth image and warping.
    Im YH, Han CY, Kim LS.
    IEEE Trans Vis Comput Graph; 2005; 11(3):265-72. PubMed ID: 15868826
    [Abstract] [Full Text] [Related]

  • 20. Interactive view-dependent rendering over networks.
    Zheng Z, Prakash E, Chan TK.
    IEEE Trans Vis Comput Graph; 2008; 14(3):576-89. PubMed ID: 18369265
    [Abstract] [Full Text] [Related]


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