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Pubmed for Handhelds
PUBMED FOR HANDHELDS
Journal Abstract Search
86 related items for PubMed ID: 15387221
1. Noble Ape Simulation. Barbalet T. IEEE Comput Graph Appl; 2004; 24(2):6-12. PubMed ID: 15387221 [No Abstract] [Full Text] [Related]
2. Activity-driven populace: a cognitive approach to crowd simulation. Paris S, Donikian S. IEEE Comput Graph Appl; 2009; 29(4):34-43. PubMed ID: 19798861 [Abstract] [Full Text] [Related]
4. Real-time painting with an expressive virtual Chinese brush. Chu NS, Tai CL. IEEE Comput Graph Appl; 2004; 24(5):76-85. PubMed ID: 15628103 [No Abstract] [Full Text] [Related]
5. Full-body avatar control with environment awareness. Peinado M, Meziat D, Maupu D, Raunhardt D, Thalmann D, Boulic R. IEEE Comput Graph Appl; 2009; 29(3):62-75. PubMed ID: 19642616 [No Abstract] [Full Text] [Related]
6. Software suite for finite difference method models. Arola T, Hannula M, Narra N, Malmivuo J, Hyttinen J. Conf Proc IEEE Eng Med Biol Soc; 2006; 2006():1649-52. PubMed ID: 17946057 [Abstract] [Full Text] [Related]
7. YaQ: an architecture for real-time navigation and rendering of varied crowds. Maïm J, Yersin B, Thalmann D. IEEE Comput Graph Appl; 2009; 29(4):44-53. PubMed ID: 19798862 [Abstract] [Full Text] [Related]
8. Brain springs: fast physics for large crowds in WAll*E. Kanyuk P. IEEE Comput Graph Appl; 2009; 29(4):19-25. PubMed ID: 19798859 [Abstract] [Full Text] [Related]