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Journal Abstract Search


282 related items for PubMed ID: 16232041

  • 1. Virtual reality cue reactivity assessment in cigarette smokers.
    Bordnick PS, Graap KM, Copp HL, Brooks J, Ferrer M.
    Cyberpsychol Behav; 2005 Oct; 8(5):487-92. PubMed ID: 16232041
    [Abstract] [Full Text] [Related]

  • 2. Virtual reality cue reactivity assessment: a case study in a teen smoker.
    Bordnick PS, Traylor AC, Graap KM, Copp HL, Brooks J.
    Appl Psychophysiol Biofeedback; 2005 Sep; 30(3):187-93. PubMed ID: 16167184
    [Abstract] [Full Text] [Related]

  • 3. Utilizing virtual reality to standardize nicotine craving research: a pilot study.
    Bordnick PS, Graap KM, Copp H, Brooks J, Ferrer M, Logue B.
    Addict Behav; 2004 Dec; 29(9):1889-94. PubMed ID: 15530734
    [Abstract] [Full Text] [Related]

  • 4. Using virtual reality to investigate complex and contextual cue reactivity in nicotine dependent problem drinkers.
    Traylor AC, Parrish DE, Copp HL, Bordnick PS.
    Addict Behav; 2011 Nov; 36(11):1068-75. PubMed ID: 21783326
    [Abstract] [Full Text] [Related]

  • 5. Assessing reactivity to virtual reality alcohol based cues.
    Bordnick PS, Traylor A, Copp HL, Graap KM, Carter B, Ferrer M, Walton AP.
    Addict Behav; 2008 Jun; 33(6):743-56. PubMed ID: 18282663
    [Abstract] [Full Text] [Related]

  • 6. Severity of dependence modulates smokers' neuronal cue reactivity and cigarette craving elicited by tobacco advertisement.
    Vollstädt-Klein S, Kobiella A, Bühler M, Graf C, Fehr C, Mann K, Smolka MN.
    Addict Biol; 2011 Jan; 16(1):166-75. PubMed ID: 20331560
    [Abstract] [Full Text] [Related]

  • 7. Withdrawal Symptoms and Nicotine Dependence Severity Predict Virtual Reality Craving in Cigarette-Deprived Smokers.
    Thompson-Lake DG, Cooper KN, Mahoney JJ, Bordnick PS, Salas R, Kosten TR, Dani JA, De La Garza R.
    Nicotine Tob Res; 2015 Jul; 17(7):796-802. PubMed ID: 25475087
    [Abstract] [Full Text] [Related]

  • 8. Location and longing: the nicotine craving experience in virtual reality.
    Carter BL, Bordnick P, Traylor A, Day SX, Paris M.
    Drug Alcohol Depend; 2008 May 01; 95(1-2):73-80. PubMed ID: 18243586
    [Abstract] [Full Text] [Related]

  • 9. Smoking-related cue reactivity in a virtual reality setting: association between craving and EEG measures.
    Tamburin S, Dal Lago D, Armani F, Turatti M, Saccà R, Campagnari S, Chiamulera C.
    Psychopharmacology (Berl); 2021 May 01; 238(5):1363-1371. PubMed ID: 33263158
    [Abstract] [Full Text] [Related]

  • 10. The Use of Virtual Reality in the Production of Cue-Specific Craving for Cigarettes: A Meta-Analysis.
    Pericot-Valverde I, Germeroth LJ, Tiffany ST.
    Nicotine Tob Res; 2016 May 01; 18(5):538-46. PubMed ID: 26453669
    [Abstract] [Full Text] [Related]

  • 11. Cue reactivity in virtual reality: the role of context.
    Paris MM, Carter BL, Traylor AC, Bordnick PS, Day SX, Armsworth MW, Cinciripini PM.
    Addict Behav; 2011 Jul 01; 36(7):696-9. PubMed ID: 21349649
    [Abstract] [Full Text] [Related]

  • 12. Smoking a virtual cigarette increases craving among smokers.
    García-Rodríguez O, Weidberg S, Gutiérrez-Maldonado J, Secades-Villa R.
    Addict Behav; 2013 Oct 01; 38(10):2551-4. PubMed ID: 23793042
    [Abstract] [Full Text] [Related]

  • 13. Virtual reality exposure on nicotine craving.
    Gamito P, Oliveira J, Baptista A, Pereira E, Morais D, Saraiva T, Santos N, Soares F.
    Stud Health Technol Inform; 2011 Oct 01; 167():63-8. PubMed ID: 21685643
    [Abstract] [Full Text] [Related]

  • 14. Smoking cue reactivity in current smokers, former smokers and never smokers.
    Balter LJ, Good KP, Barrett SP.
    Addict Behav; 2015 Jun 01; 45():26-9. PubMed ID: 25635692
    [Abstract] [Full Text] [Related]

  • 15. Experimental application of virtual reality for nicotine craving through cue exposure.
    Lee JH, Ku J, Kim K, Kim B, Kim IY, Yang BH, Kim SH, Wiederhold BK, Wiederhold MD, Park DW, Lim Y, Kim SI.
    Cyberpsychol Behav; 2003 Jun 01; 6(3):275-80. PubMed ID: 12855083
    [Abstract] [Full Text] [Related]

  • 16. Feasibility of Using Virtual Reality to Assess Nicotine Cue Reactivity During Treatment.
    Kaganoff E, Bordnick PS, Carter BL.
    Res Soc Work Pract; 2012 Mar 01; 22(2):159-165. PubMed ID: 25110453
    [Abstract] [Full Text] [Related]

  • 17. Validation of smoking-related virtual environments for cue exposure therapy.
    García-Rodríguez O, Pericot-Valverde I, Gutiérrez-Maldonado J, Ferrer-García M, Secades-Villa R.
    Addict Behav; 2012 Jun 01; 37(6):703-8. PubMed ID: 22385732
    [Abstract] [Full Text] [Related]

  • 18. Reactivity to cannabis cues in virtual reality environments.
    Bordnick PS, Copp HL, Traylor A, Graap KM, Carter BL, Walton A, Ferrer M.
    J Psychoactive Drugs; 2009 Jun 01; 41(2):105-12. PubMed ID: 19705672
    [Abstract] [Full Text] [Related]

  • 19. Immersive virtual environments in cue exposure.
    Kuntze MF, Stoermer R, Mager R, Roessler A, Mueller-Spahn F, Bullinger AH.
    Cyberpsychol Behav; 2001 Aug 01; 4(4):497-501. PubMed ID: 11708729
    [Abstract] [Full Text] [Related]

  • 20. Evidence for greater cue reactivity among low-dependent vs. high-dependent smokers.
    Watson NL, Carpenter MJ, Saladin ME, Gray KM, Upadhyaya HP.
    Addict Behav; 2010 Jul 01; 35(7):673-7. PubMed ID: 20206451
    [Abstract] [Full Text] [Related]


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