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Journal Abstract Search
191 related items for PubMed ID: 25713551
1. Enhancing perceptual and attentional skills requires common demands between the action video games and transfer tasks. Oei AC, Patterson MD. Front Psychol; 2015; 6():113. PubMed ID: 25713551 [Abstract] [Full Text] [Related]
2. Enhancing cognition with video games: a multiple game training study. Oei AC, Patterson MD. PLoS One; 2013; 8(3):e58546. PubMed ID: 23516504 [Abstract] [Full Text] [Related]
3. The effects of video game playing on attention, memory, and executive control. Boot WR, Kramer AF, Simons DJ, Fabiani M, Gratton G. Acta Psychol (Amst); 2008 Nov; 129(3):387-98. PubMed ID: 18929349 [Abstract] [Full Text] [Related]
4. Cognitive training with casual video games: points to consider. Baniqued PL, Kranz MB, Voss MW, Lee H, Cosman JD, Severson J, Kramer AF. Front Psychol; 2014 Jan 07; 4():1010. PubMed ID: 24432009 [Abstract] [Full Text] [Related]
6. Action video games do not improve the speed of information processing in simple perceptual tasks. van Ravenzwaaij D, Boekel W, Forstmann BU, Ratcliff R, Wagenmakers EJ. J Exp Psychol Gen; 2014 Oct 07; 143(5):1794-805. PubMed ID: 24933517 [Abstract] [Full Text] [Related]
7. Do Real-Time Strategy Video Gamers Have Better Attentional Control? He M, Xu LX, Li CR, Liu Z, Hu J, Guo X, Liu H, Zhang JT. Hum Factors; 2024 Jan 07; 66(1):258-270. PubMed ID: 35012373 [Abstract] [Full Text] [Related]
10. Effects of the self-perceived sensorimotor demand and immersion during video gaming on visual-attention skills. Moënne-Loccoz C, Hernández A, Larraguibel C, Lam G, Lorca-Ponce E, Montefusco-Siegmund R, Maldonado P, Vergara RC. Eur J Neurosci; 2023 Jun 07; 57(11):1870-1891. PubMed ID: 37032582 [Abstract] [Full Text] [Related]
11. Neural bases of selective attention in action video game players. Bavelier D, Achtman RL, Mani M, Föcker J. Vision Res; 2012 May 15; 61():132-43. PubMed ID: 21864560 [Abstract] [Full Text] [Related]
13. Is experience in multi-genre video game playing accompanied by impulsivity? Azizi E, Stainer MJ, Abel LA. Acta Psychol (Amst); 2018 Oct 15; 190():78-84. PubMed ID: 30031355 [Abstract] [Full Text] [Related]
14. Are gamers better crossers? An examination of action video game experience and dual task effects in a simulated street crossing task. Gaspar JG, Neider MB, Crowell JA, Lutz A, Kaczmarski H, Kramer AF. Hum Factors; 2014 May 15; 56(3):443-52. PubMed ID: 24930167 [Abstract] [Full Text] [Related]
17. The role of individual differences in attentional blink phenomenon and real-time-strategy game proficiency. Jakubowska N, Dobrowolski P, Rutkowska N, Skorko M, Myśliwiec M, Michalak J, Brzezicka A. Heliyon; 2021 Apr 15; 7(4):e06724. PubMed ID: 33937540 [Abstract] [Full Text] [Related]
18. Playing Action Video Games Improves Visuomotor Control. Li L, Chen R, Chen J. Psychol Sci; 2016 Aug 15; 27(8):1092-108. PubMed ID: 27485132 [Abstract] [Full Text] [Related]
19. Action video games and posterior parietal cortex neuromodulation enhance both attention and reading in adults with developmental dyslexia. Bertoni S, Franceschini S, Mancarella M, Puccio G, Ronconi L, Marsicano G, Gori S, Campana G, Facoetti A. Cereb Cortex; 2024 Apr 01; 34(4):. PubMed ID: 38610090 [Abstract] [Full Text] [Related]
20. Do enhanced states exist? Boosting cognitive capacities through an action video-game. Kozhevnikov M, Li Y, Wong S, Obana T, Amihai I. Cognition; 2018 Apr 01; 173():93-105. PubMed ID: 29367017 [Abstract] [Full Text] [Related] Page: [Next] [New Search]