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PUBMED FOR HANDHELDS

Journal Abstract Search


1093 related items for PubMed ID: 33187532

  • 1. Effects of virtual reality training on occupational performance and self-efficacy of patients with stroke: a randomized controlled trial.
    Long Y, Ouyang RG, Zhang JQ.
    J Neuroeng Rehabil; 2020 Nov 13; 17(1):150. PubMed ID: 33187532
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  • 3. [Virtual reality in upper extremity dysfunction: specific features of usage in acute stroke].
    Dolganov MV, Karpova MI.
    Vopr Kurortol Fizioter Lech Fiz Kult; 2019 Nov 13; 96(5):19-28. PubMed ID: 31626156
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  • 4. Evaluating the effect and mechanism of upper limb motor function recovery induced by immersive virtual-reality-based rehabilitation for subacute stroke subjects: study protocol for a randomized controlled trial.
    Huang Q, Wu W, Chen X, Wu B, Wu L, Huang X, Jiang S, Huang L.
    Trials; 2019 Feb 06; 20(1):104. PubMed ID: 30728055
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  • 5. Virtual Reality Rehabilitation With Functional Electrical Stimulation Improves Upper Extremity Function in Patients With Chronic Stroke: A Pilot Randomized Controlled Study.
    Lee SH, Lee JY, Kim MY, Jeon YJ, Kim S, Shin JH.
    Arch Phys Med Rehabil; 2018 Aug 06; 99(8):1447-1453.e1. PubMed ID: 29505744
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  • 8. Non-immersive Virtual Reality Rehabilitation Applied to a Task-oriented Approach for Stroke Patients: A Randomized Controlled Trial.
    Lee HS, Lim JH, Jeon BH, Song CS.
    Restor Neurol Neurosci; 2020 Aug 06; 38(2):165-172. PubMed ID: 32176674
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  • 9. Mobile game-based virtual reality rehabilitation program for upper limb dysfunction after ischemic stroke.
    Choi YH, Ku J, Lim H, Kim YH, Paik NJ.
    Restor Neurol Neurosci; 2016 May 02; 34(3):455-63. PubMed ID: 27163250
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  • 10. Feasibility and efficacy of virtual reality rehabilitation compared with conventional physiotherapy for upper extremity impairment due to ischaemic stroke: protocol for a randomised controlled trial.
    Paul R, Elango S, Chakravarthy S, Sinha A, P R S, Raju B, C K, Sarma PS, Hafsath S, Francis AJA, Darshini D, Sylaja PN.
    BMJ Open; 2024 Jul 23; 14(7):e086556. PubMed ID: 39043599
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  • 14. A novel fully immersive virtual reality environment for upper extremity rehabilitation in patients with stroke.
    Mekbib DB, Debeli DK, Zhang L, Fang S, Shao Y, Yang W, Han J, Jiang H, Zhu J, Zhao Z, Cheng R, Ye X, Zhang J, Xu D.
    Ann N Y Acad Sci; 2021 Jun 23; 1493(1):75-89. PubMed ID: 33442915
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  • 15. Effects of a Virtual Reality-Based Mirror Therapy Program on Improving Sensorimotor Function of Hands in Chronic Stroke Patients: A Randomized Controlled Trial.
    Hsu HY, Kuo LC, Lin YC, Su FC, Yang TH, Lin CW.
    Neurorehabil Neural Repair; 2022 Jun 23; 36(6):335-345. PubMed ID: 35341360
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  • 16. Virtual Reality Training Using Nintendo Wii Games for Patients With Stroke: Randomized Controlled Trial.
    Anwar N, Karimi H, Ahmad A, Gilani SA, Khalid K, Aslam AS, Hanif A.
    JMIR Serious Games; 2022 Jun 13; 10(2):e29830. PubMed ID: 35699989
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  • 17. Virtual Reality in Upper Extremity Rehabilitation of Stroke Patients: A Randomized Controlled Trial.
    Ikbali Afsar S, Mirzayev I, Umit Yemisci O, Cosar Saracgil SN.
    J Stroke Cerebrovasc Dis; 2018 Dec 13; 27(12):3473-3478. PubMed ID: 30193810
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  • 20. Efficacy and safety of non-immersive virtual reality exercising in stroke rehabilitation (EVREST): a randomised, multicentre, single-blind, controlled trial.
    Saposnik G, Cohen LG, Mamdani M, Pooyania S, Ploughman M, Cheung D, Shaw J, Hall J, Nord P, Dukelow S, Nilanont Y, De Los Rios F, Olmos L, Levin M, Teasell R, Cohen A, Thorpe K, Laupacis A, Bayley M, Stroke Outcomes Research Canada.
    Lancet Neurol; 2016 Sep 13; 15(10):1019-27. PubMed ID: 27365261
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