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PUBMED FOR HANDHELDS

Journal Abstract Search


296 related items for PubMed ID: 33429976

  • 21. Comparing the usability of a virtual reality manual wheelchair simulator in two display conditions.
    Alapakkam Govindarajan MA, Archambault PS, Laplante-El Haili Y.
    J Rehabil Assist Technol Eng; 2022; 9():20556683211067174. PubMed ID: 35237445
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  • 22. BioMove: Biometric User Identification from Human Kinesiological Movements for Virtual Reality Systems.
    Olade I, Fleming C, Liang HN.
    Sensors (Basel); 2020 May 22; 20(10):. PubMed ID: 32456023
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  • 23. Impact of Socio-Demographic Attributes and Mutual Gaze of Virtual Humans on Users' Visual Attention and Collision Avoidance in VR.
    Huang WC, Wong SK, Volonte M, Babu SV.
    IEEE Trans Vis Comput Graph; 2024 Sep 22; 30(9):6146-6163. PubMed ID: 37917527
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  • 24. Active View and Passive View in Virtual Reality Have Different Impacts on Memory and Impression.
    Hine K, Tasaki H.
    Front Psychol; 2019 Sep 22; 10():2416. PubMed ID: 31736823
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  • 25. Visual task performance using a monocular see-through head-mounted display (HMD) while walking.
    Mustonen T, Berg M, Kaistinen J, Kawai T, Häkkinen J.
    J Exp Psychol Appl; 2013 Dec 22; 19(4):333-44. PubMed ID: 24188332
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  • 31. Visuomotor adaptation in head-mounted virtual reality versus conventional training.
    Anglin JM, Sugiyama T, Liew SL.
    Sci Rep; 2017 Apr 04; 7():45469. PubMed ID: 28374808
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  • 32. The Use of Virtual Reality Through Head-Mounted Display on Balance and Gait in Older Adults: A Scoping Review.
    Delgado F, Der Ananian C.
    Games Health J; 2021 Feb 04; 10(1):2-12. PubMed ID: 32598189
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  • 33. Immersive Process Model Exploration in Virtual Reality.
    Zenner A, Makhsadov A, Klingner S, Liebemann D, Kruger A.
    IEEE Trans Vis Comput Graph; 2020 May 04; 26(5):2104-2114. PubMed ID: 32070982
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  • 35. A Wearable Head Mounted Display Bio-Signals Pad System for Emotion Recognition.
    Wan C, Chen D, Huang Z, Luo X.
    Sensors (Basel); 2021 Dec 26; 22(1):. PubMed ID: 35009684
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  • 36. Ascending and Descending in Virtual Reality: Simple and Safe System Using Passive Haptics.
    Nagao R, Matsumoto K, Narumi T, Tanikawa T, Hirose M.
    IEEE Trans Vis Comput Graph; 2018 Apr 26; 24(4):1584-1593. PubMed ID: 29543176
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