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PUBMED FOR HANDHELDS

Journal Abstract Search


533 related items for PubMed ID: 35188466

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  • 2. Α Virtual Reality App for Physical and Cognitive Training of Older People With Mild Cognitive Impairment: Mixed Methods Feasibility Study.
    Hassandra M, Galanis E, Hatzigeorgiadis A, Goudas M, Mouzakidis C, Karathanasi EM, Petridou N, Tsolaki M, Zikas P, Evangelou G, Papagiannakis G, Bellis G, Kokkotis C, Panagiotopoulos SR, Giakas G, Theodorakis Y.
    JMIR Serious Games; 2021 Mar 24; 9(1):e24170. PubMed ID: 33759797
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  • 3. Application of Immersive Virtual-Reality-Based Puzzle Games in Elderly Patients with Post-Stroke Cognitive Impairment: A Pilot Study.
    Liu Z, He Z, Yuan J, Lin H, Fu C, Zhang Y, Wang N, Li G, Bu J, Chen M, Jia J.
    Brain Sci; 2022 Dec 31; 13(1):. PubMed ID: 36672060
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  • 4. The effectiveness of an immersive virtual reality and telemedicine-based cognitive intervention on prospective memory in Parkinson's disease patients with mild cognitive impairment and healthy aged individuals: design and preliminary baseline results of a placebo-controlled study.
    De Simone MS, Costa A, Tieri G, Taglieri S, Cona G, Fiorenzato E, Carlesimo GA, Caltagirone C, Zabberoni S.
    Front Psychol; 2023 Dec 31; 14():1268337. PubMed ID: 37928597
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  • 9. Acceptance and Usability of Immersive Virtual Reality in Older Adults with Objective and Subjective Cognitive Decline.
    Arlati S, Di Santo SG, Franchini F, Mondellini M, Filiputti B, Luchi M, Ratto F, Ferrigno G, Sacco M, Greci L.
    J Alzheimers Dis; 2021 Dec 31; 80(3):1025-1038. PubMed ID: 33646164
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  • 12. Cognitive Training Using Fully Immersive, Enriched Environment Virtual Reality for Patients With Mild Cognitive Impairment and Mild Dementia: Feasibility and Usability Study.
    Yun SJ, Kang MG, Yang D, Choi Y, Kim H, Oh BM, Seo HG.
    JMIR Serious Games; 2020 Oct 14; 8(4):e18127. PubMed ID: 33052115
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  • 13. Feasibility and Effects of Virtual Reality Motor-Cognitive Training in Community-Dwelling Older People With Cognitive Frailty: Pilot Randomized Controlled Trial.
    Kwan RYC, Liu JYW, Fong KNK, Qin J, Leung PK, Sin OSK, Hon PY, Suen LW, Tse MK, Lai CK.
    JMIR Serious Games; 2021 Aug 06; 9(3):e28400. PubMed ID: 34383662
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  • 14. A multimodal group-based immersive virtual reality intervention for improving cognition and mental health in patients with post-covid-19 condition. A quasi-experimental design study.
    Cano N, Gómez-Hernández J, Ariza M, Mora T, Roche D, Porras-Garcia B, Garolera M.
    Front Psychol; 2024 Aug 06; 15():1441018. PubMed ID: 39131859
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  • 17. A Virtual Supermarket Program for the Screening of Mild Cognitive Impairment in Older Adults: Diagnostic Accuracy Study.
    Yan M, Yin H, Meng Q, Wang S, Ding Y, Li G, Wang C, Chen L.
    JMIR Serious Games; 2021 Dec 03; 9(4):e30919. PubMed ID: 34870610
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  • 18. The Effects of Immersive Virtual Reality-Assisted Experiential Learning on Enhancing Empathy in Undergraduate Health Care Students Toward Older Adults With Cognitive Impairment: Multiple-Methods Study.
    Liu JYW, Mak PY, Chan K, Cheung DSK, Cheung K, Fong KNK, Kor PPK, Lai TKH, Maximo T.
    JMIR Med Educ; 2024 Feb 15; 10():e48566. PubMed ID: 38358800
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  • 19. Effect of Individual Virtual Reality Cognitive Training Programs on Cognitive Function and Depression in Middle-Aged Women: Randomized Controlled Trial.
    Kim DR, Moon E, Shin MJ, Yang YA, Park JH.
    JMIR Ment Health; 2023 Oct 25; 10():e48912. PubMed ID: 37878378
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  • 20. The Effect of a Virtual Reality-Based Intervention Program on Cognition in Older Adults with Mild Cognitive Impairment: A Randomized Control Trial.
    Thapa N, Park HJ, Yang JG, Son H, Jang M, Lee J, Kang SW, Park KW, Park H.
    J Clin Med; 2020 Apr 29; 9(5):. PubMed ID: 32365533
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