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Pubmed for Handhelds
PUBMED FOR HANDHELDS
Journal Abstract Search
168 related items for PubMed ID: 35834303
1. Interactive Somatosensory Games in Rehabilitation Training for Older Adults With Mild Cognitive Impairment: Usability Study. Chang CH, Yeh CH, Chang CC, Lin YC. JMIR Serious Games; 2022 Jul 14; 10(3):e38465. PubMed ID: 35834303 [Abstract] [Full Text] [Related]
5. Usability of the Virtual Supermarket Test for Older Adults with and without Cognitive Impairment. Zygouris S, Segkouli S, Triantafyllidis A, Giakoumis D, Tsolaki M, Votis K, Tzovaras D. J Alzheimers Dis Rep; 2022 Jul 14; 6(1):229-234. PubMed ID: 35719712 [Abstract] [Full Text] [Related]
7. Patnode CD, Perdue LA, Rossom RC, Rushkin MC, Redmond N, Thomas RG, Lin JS. ; 2020 02 14. PubMed ID: 32129963 [Abstract] [Full Text] [Related]
8. Motor Rehabilitation of Upper Limbs Using a Gesture-Based Serious Game: Evaluation of Usability and User Experience. Baluz R, Teles A, Fontenele JE, Moreira R, Fialho R, Azevedo P, Sousa D, Santos F, Bastos VH, Teixeira S. Games Health J; 2022 Jun 14; 11(3):177-185. PubMed ID: 35294849 [Abstract] [Full Text] [Related]
11. Touchscreen games to detect cognitive impairment in senior adults. A user-interaction pilot study. Valladares-Rodriguez S, Fernández-Iglesias MJ, Anido-Rifón L, Facal D, Rivas-Costa C, Pérez-Rodríguez R. Int J Med Inform; 2019 Jul 14; 127():52-62. PubMed ID: 31128832 [Abstract] [Full Text] [Related]
12. Exploring user experience and technology acceptance for a fall prevention system: results from a randomized clinical trial and a living lab. Vaziri DD, Aal K, Ogonowski C, Von Rekowski T, Kroll M, Marston HR, Poveda R, Gschwind YJ, Delbaere K, Wieching R, Wulf V. Eur Rev Aging Phys Act; 2016 Jul 14; 13():6. PubMed ID: 27293489 [Abstract] [Full Text] [Related]
15. Moniz Game: Usability and User Experience Evaluation of a Musical Game for Motor Coordination. Fernandes Moniz Y, Toshio Gomes Gunji B, Silva APD, Augusto Scardovelli T, Cristina Martini S, Regina Matos da Silva Boschi S. Games Health J; 2024 Aug 14; 13(4):252-257. PubMed ID: 38656178 [Abstract] [Full Text] [Related]
16. Effectiveness and Usability of a Novel Kinect-Based Tailored Interactive Fall Intervention System for Fall Prevention in Older People: A Preliminary Study. Kim T, Xiong S. Front Public Health; 2022 Aug 14; 10():884551. PubMed ID: 35712291 [Abstract] [Full Text] [Related]
17. Immersive Virtual Reality-Based Cognitive Intervention for the Improvement of Cognitive Function, Depression, and Perceived Stress in Older Adults With Mild Cognitive Impairment and Mild Dementia: Pilot Pre-Post Study. Zhu K, Zhang Q, He B, Huang M, Lin R, Li H. JMIR Serious Games; 2022 Feb 21; 10(1):e32117. PubMed ID: 35188466 [Abstract] [Full Text] [Related]
18. What Older People Like to Play: Genre Preferences and Acceptance of Casual Games. Chesham A, Wyss P, Müri RM, Mosimann UP, Nef T. JMIR Serious Games; 2017 Apr 18; 5(2):e8. PubMed ID: 28420601 [Abstract] [Full Text] [Related]
19. Effects of Home Based Serious Game Training (Brain Talk™) in the Elderly With Mild Cognitive Impairment: Randomized, a Single-Blind, Controlled Trial. Lim EH, Kim DS, Won YH, Park SH, Seo JH, Ko MH, Kim GW. Brain Neurorehabil; 2023 Mar 18; 16(1):e4. PubMed ID: 37033004 [Abstract] [Full Text] [Related]
20. The Usability of a Touchpad Active Video Game Controller for Individuals With Impaired Mobility: Observational Study. Mendonca CJ, Malone LA, Mohanraj S, Thirumalai M. JMIR Rehabil Assist Technol; 2023 Aug 03; 10():e41993. PubMed ID: 37535411 [Abstract] [Full Text] [Related] Page: [Next] [New Search]